MonsterUp v.1.3 submitted

Posted by karios on January 25, 2011
Development, Games, Windows Phone

We’ve decided to submit the updates we plan to deliver in small pieces instead of one big update like we announced earlier. So all the updates will be delivered until the end of February.

A version any of you have been waiting for. Why? Because we are introducing special super-duper unique powers for each monster. We are not going to reveal what they are, since this is up to you to discover, but gone are they days where the monsters were just new skins with nothing new to contribute to the game itself. In order to use each monster’s special power, just tap on the Special Power button. If you want to use it again, wait for it to recharge first. Simple, but can be life saving at times!

The changelog for version 1.3 reads:

-Added Unique Monster Powers
-Fixed items collision detection
-Optimized performance
-Tweaked background graphics for better visibility
-Tweaked death sequence
-Tweaked particle system
-Added local scoreboard
-Fixed high score name cancel crash bug
-Fixed various small bugs


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