Academia

Talks in Geneva and Zurich universities about Windows Phone 7 game development

Posted by admin on June 15, 2011
Academia, Development, Games, Windows Phone / No Comments

On 22 of February, Microsoft asked me to give a small talk about games development on the Windows Phone 7 platform, and more specifically about XNA development and my experience with the WP7 Marketplace. It was fun and quite a few people showed up, to listen and to be rewarded with pizza and beer in the end. The MonsterUp trailer video was also shown at the end of the talk:) After the Geneva talk last week I am in Zurich today, invited by Microsoft again, giving a similar talk about XNA game development to a bunch of Game Design students at the University of Zurich.

The slides for both talks were published in previous posts. (1)(2)

Continue reading for the talks videos.

Continue reading…

“Passive target tracking: Application with mobile devices using an indoors WSN Future Internet testbed” paper accepted

Posted by admin on May 10, 2011
Academia, Papers / No Comments

My last paper, “Passive target tracking: Application with mobile devices using an indoors WSN Future Internet testbed”, co-written with Chantzis Konstantinos, Sotiris Nikoletseas and Jose Rolim, has been accepted to be presented at 1st IEEE Workshop on Holistic Building Intelligence through Sensing Systems (HOBSENSE) in Barcelona, Spain on 27 June 2011.
Bibtex reference is available here.
Download the paper here.

University of Zurich Talk

Posted by admin on March 03, 2011
Academia, Development, Games, Windows Phone / No Comments

After the Geneva  talk last week I am in Zurich today, invited by Microsoft again, giving a similar talk about XNA game development to a bunch of Game Design students at the University of Zurich. If anyone is interested, here are the slides for that talk:

Slides of Zurich talk

Thanx to everyone who attended!

Here is a quick picture from the event:

From left to right: Me, Yana Fischer from Microsoft, Patrick von Reth Lead Student Partner from Basel and René Bauer, Game Design professor from the University of Zurich

The MonsterUp trailer from the talk slides




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